Technology-assisted Carpal Tunnel Syndrome Rehabilitation using serious games: the Roller Ball example

Authors

DOI:

https://doi.org/10.14738/aivp.44.2181

Keywords:

Carpal Tunnel Syndrome, Physical Therapy, Leap Motion, Sensors, Serious Games

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Published

2016-09-14

How to Cite

Pachoulakis, I., & Tsilidi, D. (2016). Technology-assisted Carpal Tunnel Syndrome Rehabilitation using serious games: the Roller Ball example. European Journal of Applied Sciences, 4(4), 24. https://doi.org/10.14738/aivp.44.2181